Rem Dictionary

Rem Dictionary


Introduction

This plugin is an extension of the Rem system; it takes advantage of the predefined dictionary tab in the plugin to create a scene that allows the developer to create a dictionary, or book of sorts, of important need to know terms in-game.  This is great for world-building. We also have categories available for people who want to place each dictionary item underneath a certain category. Furthermore, it supports whitelisting to slowly expose the player to more content as the game goes on.

Version: 1.01

Script File

Download “Rem” Rem_Heart.js – Downloaded 718 times –

Download “Rem Dictionary” Rem_Dictionary.js – Downloaded 325 times –

Features

  • Dictionary Scene
  • Increased world-building capability
  • No real limit on the number of dictionary elements
  • Word Wrapping
  • Text Code Support
  • Icon Support
  • Categories Support
  • Whitelist support
    • Add/Remove categories and their contents with whitelisting

Instructions

  1. Download the plugin and save it with the name “Rem_Dictionary” inside of your js/plugins folder
  2. Place the plugin below Rem_Heart in your PluginManager.
  3. To add new words to your dictionary, simply create a new text file with the word
    1. Type the definition into the text file.
    2. Enjoy the newly added word to your in-game dictionary.
  4. To deal with categories, place the “category.json” file in your Rem/dictionary folder
    1. Place the files you want underneath a specific category in the list area with their name in the dictionary folder.
      Example: File called Anime.txt and want it under Locations? You would type: “Anime” inside of the list section in quotes under Locations like the People category in the example below.
  5. To access the scene use the script call: “SceneManager.gotoDictionaryScene()
  6. To access the advanced use the script call: “SceneManager.gotoDictionarySceneAdv()
  7. Whitelisting? Look at the help section in the plugin for more information. It provides examples of how to use it; it removes categories or content from the scene depending on the script call you use.

 

Category JSON File Example

In-game Examples:

Newly Added Category Menu Selection

Updated Screenshot Version 1.01

remdictionaryscreen1

 

Text Code Support Example

The \C and \I are regularly supported text codes in RPGMaker MV, which change text color and draw an icon, respectively.


Thanks:
Thank you to anyone who decides to use this script; I appreciate it! Also, if you have any suggestions for this plugin, please comment down below with your thoughts and opinions. I would love to hear them.

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